This session was nothing but combat with the kobolds that were alerted to the party's presence after they skillfully set off the giant rock (boulder?) trap that echoed and bounce off the walls of the mine.
Lots of bodies were flying around and by the time it was all said and done, thankfully, there was only one member of the party that went down at the end of the combat. It seemed like Havelock was close enough to the rogue, though, to make sure he would be back on in his feet in short order. For a nominal fee, of course.
OOC: For those of you that have gained enough XP to level, bring a copy of your existing character as well as a copy of your leveled-up character. We haven't had a long rest yet, so be prepared for more action just in case.
Also, if you have gained enough XP to reach level 4 and have more than 20 downtime days accrued, make sure to look at the "Catching Up" downtime activity. That allows you to spend the 20 downtime days to advance your character from level 4 straight to level 5. Be advised that if you are considering rebuilding your character, once you play your level 5 character at the table, it is no longer eligible for rebuilding.
As an example, I'll be bringing the existing copy of Brondem (the level 3 paladin that was used at last session) as well as a level 5 version for when Brondem has a long rest.